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MIT Reality Hack
Lead UX Designer for MIT's XR Hackathon
As lead UX Designer, my team and I have become adept to making tough decisions regarding what features must, should, could, or won't be included in the final design. I collaborate with developers, stakeholders, hackers, and sponsors (Meta, Snap, Red Bull, etc). This interface is crucial for the hackathon to run smoothly as 600+ tech trailblazers will be utilizing it throughout our week-long VR/AR event.
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Role
Lead UX Designer & Prototyper
Timeline
4 months
Team
2 co-lead UX Designers,
4 Developers
Tools
Figma, React, Notion, Discord

COMING SOON
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